Alpha 1.3.1, The Animation Updates Patch Fix Patch Notes


- Alpha 1.3.1 - 5/3/22

Additions:

      Antidote items now give extra resistance to poison for 5 turns.

Bug Fixes:

      The antidote herb no longer adds the poison state.

      Fixed the "MadeInMV" screen not showing up, I know everyone loves the smiley productions screen.



- Alpha 1.3.0, The Animation Update - 5/3/22

Additions:

     All current breathing styles now have custom animations for "all" their techniques.

     A variety of new items have been added, you can find them all in the new shop.

     A screen just before starting a new game has been added that asks if you'd like to enter either the combat test or the debug room.

     Flavour text for getting a critical hit.

     New shop NPC in the debug room that sells bandages, among other things.

   

Changes:

     Adjusted the "animation" of breathing, now the breathing sound and the bp gain sound aren't overlapped.

     Adjusted the health of enemy demons so now fights should be slightly longer. This has the side effect of leaving the player with less health than they'd like after high level battles.

      Moved the VIT gauge on the map hud to the top left.

      Changed the battleback on the Debug Menu to better showcase the new animations.

      Made escapes more consistent.

   

Removals:

      Removed MP entirely.

   

Bug Fixes:

      Fixed Sun Breathing's Flame Dance not having a properly set cooldown.

   

Extra Notes:

      The animations for flame tiger, constant flux, flaming thunder god, idaten typhoon, lunar dispersing mist, beneficient radiance and dragon sun halo head dance are probably placeholders, maybe, idk.

Files

Demon Conquest (Alpha 1.3.1).zip 150 MB
May 04, 2022

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